


If you can help it though, don’t give any bonuses to the megabombers, Pandochamp and Nukespider. Some types are already covered thanks to the trials, so you should have at least one poisoner(not like Octojungle), dreamhunter, duplicator(both kinds), survivor, twinkiller, throw/bloodcraver, starter, and sleeper/summoner at +9, once potion income is fast enough of course. Also, I think ideally you should have at least one of every type of monster at +9. Those are the monsters you’re undoubtedly most likely to use even once you’ve mostly moved on to bigger stuff, since they can assist said bigger monsters in profound ways that big monsters can’t. So for using potions, if I assume you’re already at the point where your team is mostly SEs or legends, then the top picks are Shivogod, Gigasect, Frillzerrex, Dreadfish, Octoboss, Archwolf, Anubirom, and Seahowl. Use the likes of Bonnie Bark or Ophiuchus to have it dead in the water.First thing, make sure you continue to do the six trials until all 6 of the mons are +9, so you don’t have to waste any potions on them, and if you roll them on the wheel you’ll get a potion to use on something else.

Recommended Relics: Oblation Trap, Delayer Trap Frostbite's Amulet, Supercharged Amulet Counters Recommended Runes: 2 Strength and 1 (Mutant) Team Speed and Stamina 3 Team Speed
